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AI Insights · Timothy · October 2025

Top Hybridcasual Games in Saudi Arabia - Q3 2025

Discover the performance trends of the top hybridcasual games in Saudi Arabia during Q3 2025, with insights from Sensor Tower.

Top Hybridcasual Games in Saudi Arabia - Q3 2025

In the third quarter of 2025, the hybridcasual game market in Saudi Arabia showcased interesting trends, as captured by Sensor Tower. Here’s a closer look at the top five games.

Hole.io from Voodoo saw its weekly revenue fluctuate, peaking at approximately $355 in early September. The game’s weekly downloads remained strong, averaging around 50K, with a noticeable peak of 63.5K in mid-August. Active users, however, trended downward, dropping from 306.9K at the start of the quarter to 193.6K by the end.

Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. experienced a gradual decline in weekly revenue, starting at $789 and ending at $642. Downloads also saw a downward trend, with numbers sliding from 54.4K to 37.9K. Active users decreased consistently, dropping from 399.4K to 263.4K.

Paper.io 2, another hit from Voodoo, maintained steady revenue throughout the quarter, reaching up to $542 in early August. The game’s downloads experienced a decline, moving from 50.7K to 29.6K. Active users remained relatively stable, fluctuating slightly around the 370K mark.

Block Craft 3D: Building Games by Wildlife Studios showed modest revenue changes, with a high of $328 in late July. Downloads varied, peaking at 39.9K in mid-August, while active users decreased from 205.2K to 161.5K.

Finally, Scary Teacher 3D from GenITeam LLC saw its revenue rise to $249 by the end of September. Weekly downloads started at 29.4K and ended at 22.6K, while active users decreased from 298.5K to 232K.

These insights offer a glimpse into the dynamic landscape of hybridcasual games in Saudi Arabia. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025